v0.2.5 - (July Update) "Can't touch this (Armor and damage types added)"


New quests and events were added (mostly events). But as I was writing those events I got an interesting question... How to defeat this new enemy without just making another weak creature or just adding some high-attack weapon... SO! I've decided to finally add armor and damage types! It still didn't solve completely this new monster difficulty problem... BUT! It makes the combat much more interesting and allows me to make this new encounter beatable in the next update.  In the next update I'll polish a bit more this battle system and continue working on events and quests~

Stay tuned for more surprises, enhancements, and adventures in the next update!


✧ Armor system - Armor is finally making its appearance! Different types of armor offer protection against various types of damage. The main damage types are slashing, piercing, and smashing, and most armor offers protection against these types of damage. Additionally, some armor can also offer protection against elemental damage, such as fire, ice, and lightning. Armor has a defense value, which is subtracted from the damage that you receive. If your armor defense is greater than the incoming damage then you are invincible to that damage source!

✧ Weapons refined - Now every weapon has its own damage type - slashing, piercing, or smashing. This will bring a new layer of strategy to the battlefield, as your opponents may be vulnerable or resistant to these damage types. 

✧ Item Cards - You can now check what items do in the new item cards by clicking the "Info" button. These cards will be further enhanced in future updates.

✧ New Forest Events -  added many new events for forest visits to make them more interesting, including new battle encounters and a new enemy (which for now, it's better to avoid).

✧ New intimate interaction! - New intimate interaction added for the male main character, with a new image to enjoy~ 

✧ Bugs extermination - Some minor bugs were dealt with~

✧ And many small adjustments - Balance changes, image additions, lots of buttons, text corrections, and many more minor changes.

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